Wednesday, 24 July 2013 |
08:00 – 10:00 |
S020: Enhancing Government Website Usability Room: Barbados A Chair(s): Sarah J Swierenga
|
- Department of Homeland Security Websites Uncoupled: An Evaluation of Online Counterterrorism and Security Information Across Agencies
Anna Langhorne
- Content as Conversation in Government Websites
Ginny Redish
- From the Ground-up: Role of Usability and Aesthetics Evaluation in Creating a Knowledge-based Website for the U.S. Army Corps of Engineers
Dennis B Propst, Sarah J Swierenga, Graham L Pierce, Eunseong Jeong, Constantinos K. Coursaris
- Usability of County Election Websites
Cyd Harrell, Andrea Fineman, Ethan Newby, Dana Chisnell, Whitney Quesenbery
- Rap Backs: Continuous Workforce Monitoring to Improve Patient Safety in Long-Term Care
Fuad Abujarad, Sarah J Swierenga, Toni Dennis, Lori Post
- Engaging Citizens with UX Design
Kate Walser
Top |
S021: Design, Ergonomics, and Usability - I Room: Barbados B Chair(s): Marcelo Soares, Tareq Ahram
|
- Perception of Gamification: between Graphical Design and Persuasive Design
Cathie Marache-Francisco, Eric Brangier
- Ergonomic Evaluation of Usability With Users - Application of The Technique of Cooperative Evaluation
Marcelo Penha, Walter Correia, Marcelo Soares, Fabio Campos, Marina Barros
- Exploring The Need For, and Feasibility of A Web-based Self-management Resource for Teenage and Young Adult Cancer Survivors in The UK
Louise Moody, Andy Turner, Jane Osmond, Joanna Kosmala-Anderson, Louise Hooker, Lynn Batehup
- Modeling Consumer Sensitivity for Product Design and Perceived Usability
Tareq Ahram, Waldemar Karwowski, Nabin Sapkota
- Application of Virtual Reality Technologies in Consumer Product Usability
Christianne Soares Falcão, Marcelo Soares
- The Conjunction Fallacy and Its Impacts in the User’s Data Acquisition Process
Fabio Campos, Dino Lincoln, Maria A Neves, Walter Correia, Marcelo Soares
- Human Error in Aviation: The Behavior of Pilots Facing the Modern Technology
Isnard Thomas Martins, Edgard Thomas Martins, Marcelo Soares, Lia Giraldo Da Silva Augusto
Top |
S022: Designing for healthcare experiences Room: Bermuda A Chair(s): Emília Duarte
|
- Lazy Eye Shooter: Making a Game Therapy for Visual Recovery in Adult Amblyopia Usable
Jessica Bayliss, Indu Vedamurthy, Mor Nahum, Dennis Levi, Daphne Bavelier
- Designing Co-located Tabletop Interaction for the Rehabilitation of Brain Injury
Jonathan Duckworth, Patrick Thomas, David Shum, Peter Wilson
- Design for Relaxation During Milk Expression using Biofeedback
Loe M.G. Feijs, Jeanine Kierkels, Nicolle H. Van Schijndel, Marjolein Van Lieshout
- PainDroid: A Mobile Tool for Pain Visualization and Management
Tor-Morten Gronli, Gheorghita Ghinea, Fotios Spyridonis, Jarle Hansen
- Application of Rhetorical Appeals in Interactive Design for Health
Sauman Chu, G. Mauricio Mejia
Top |
S023: User Experience for Smart Devices and Environments Room: Bermuda B Chair(s): Abbas Moallem
|
- Design and Evaluation of a Predictive Model for Smart Phone Selection
Yerika Jimenez, Patricia A Morreale
- Evaluation of Effects of Textures Attached to Mobile Devices on Pointing Accuracy
Yoshitomo Fukatsu, Tatsuhito Oe, Yuki Kuno, Buntarou Shizuki, Jiro Tanaka
- A Proposal for Optimization Method of Vibration Pattern of Mobile Device with Interactive Genetic Algorithm
Makoto Fukumoto, Takafumi Ienaga
- Sharing Kinetic Interactions for Mobile Devices
Bashar Altakrouri, Darren Carlson, Andreas Schrader
- NUI-based Floor Navigation – A Case Study
Ulrich Furbach, Markus Maron
- Depth Camera based Real-time Fingertip Detection using Multi-view Projection
Weixin Yang, Zhengyang Zhong, Xin Zhang, Lianwen Jin, Chenlin Xiong, Pengwei Wang
Top |
10:30 – 12:30 |
S041: Embodied Haptic Interfaces Room: St. Croix A Chair(s): Patricia J. Flanagan
|
- Tassophonics: Nanotechnology as the Magical Unknown
Audrey Samson, Kristina Andersen
- Creating Instantly Disappearing Prints using Thermochromic Paint and Thermal Printer in an Interactive Art Installation
Miu Ling Lam
- Empowering Electronic Divas through Beauty Technology
Katia Fabiola Canepa Vega, Hugo Fuks
- Gestural, Emergent and Expressive: Three research themes for haptic interaction
Jared Donovan, Gavin Sade, Jennifer Seevinck
- Fashioning Embodied Interfaces:
Open Wearables Crafting
Valerie Lamontagne
- Haptic Interface Aesthetics – ‘Feedback Loops, Live Coding and How to Harness the Potential of Embodied Estrangement in Artistic Practices and Aesthetic Theories within Interface Culture’
Patricia J. Flanagan
Top |
S042: Designing for cultural experiences Room: St. Croix B Chair(s): Gheorghita Ghinea
|
- VMUXE - An Approach to User Experience Evaluation for Virtual Museums
Bianca Gockel, Holger Graf, Alfonsina Pagano, Joakim Eriksson, Sofia Pescarin
- Towards a Common Implementation Framework for Online Virtual Museums
Katarzyna Wilkosinska, Andreas Aderhold, Holger Graf, Yvonne A. Jung
- Behind Livia's Villa - A Case Study for the Devolution of Large Scale Interactive "in-site" to "on-line" Application
Guido Lucci Baldassari, Emanuel Demetrescu, Sofia Pescarin, Joakim Eriksson, Holger Graf
- Border Crosser – A Robot As Mediator Between The Virtual And Real World
Anke Tallig, Wolfram Hardt, Maximilian Eibl
- Examining Interdisciplinary Prototyping in the Context of Cultural Communication
Michael Heidt
- Blinklifier: A Case Study for Prototyping Wearable Computers in Technology and Visual Arts
Katia Fabiola Canepa Vega, Patricia J. Flanagan, Hugo Fuks
- Exhibiting Emotion: Capturing Visitors’ Emotional Responses to Museum Artefacts
Genevieve Alelis, Ania Bobrowicz, Chee Siang Ang
Top |
S043: Designing for learning experiences Room: Barbados A Chair(s): Panagiotis Germanakos
|
- Measuring Usability of the Mobile Mathematics Curriculum-based Measurement Application with Children
Mengping Tsuei, Hsin-Yin Chou, Bo-Sheng Chen
- Investigation of Interaction Modalities Designed for Immersive Visualizations using Commodity Devices in the Classroom
Kira Lawrence, Alisa Maas, Neera Pradhan, Treschiel Ford, Jacqueline Shinker, Amy Banic
- Improving User Experience in e-Learning, the Case of the Open University of Catalonia
Eva De Lera, Magí Almirall, Llorenç Valverde, Mercè Gisbert (Presentation Canceled) - Exploring Information-Triage: speculative interface tools to help college students conduct online research
Liese Zahabi
- The Learning Machine: Mobile UX Design that Combines Information Design with Persuasion Design
Aaron Marcus, Yuan Peng, Nicola Lecca
- Development and Validation of an Instrument to Measure the Usability of Educational Artifacts Created with Web 2.0 Applications
Tihomir Orehovački, Nikolina Žajdela Hrustek
- Toward Social Media Based Writing
John P Sadauskas, Daragh Byrne, Robert Atkinson
Top |
S044: Designing for playing experiences Room: Barbados B Chair(s): Eva Petersson Brooks
|
- Augmenting Yu-Gi-Oh! Trading Card Game as Persuasive Transmedia Storytelling
Mizuki Sakamoto, Tatsuo Nakajima
- Work and gameplay in the transparent 'magic circle' of gamification. Insights from a gameful collaborative review exercise
Razvan Rughinis
- Stand Up, Heroes!: Gamification for Standing People on Crowded Public Transportation
Itaru Kuramoto, Takuya Ishibashi, Keiko Yamamoto, Yoshihiro Tsujino
- Teachers and Children Playing with Factorization: Putting Prime Slaughter to The Test
Andrea Valente, Emanuela Marchetti
- Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results
Leonardo Cunha De Miranda, Heiko Hornung, Roberto Pereira, Maria Cecília C. Baranauskas
- Math Fluency through Game Design
Wanda Eugene, Tiffany Barnes, Jennifer Wilson
- Communication and Avatar Representation during Role-Playing in Second Life Virtual World
Tugba Tokel, Esra Cevizci
Top |
13:30 – 15:30 |
S062: eMobility - The customer's perspective Room: Trinidad B Chair(s): Roman Vilimek
|
- Exploring Electric Driving Pleasure - The BMW EV Pilot Projects
Jens Ramsbrock, Roman Vilimek, Julian Weber
- Analyses of Interactions Between Current EV Drivers and the General Public Helps to Identify Likely New Adaptors (and Non-Adaptors) of EVs.
Mark Burgess, Margaret Harris, Naomi King, Sarah Mansbridge
- Social Media in the Product Development Process of the
Automotive Industry: A New Approach
Andreas Klein, Götz Spiegel
- Adaptations in Driving Efficiency with Electric Vehicles
Magnus Helmbrecht, Klaus Bengler, Roman Vilimek
- The Timeframe of Adaptation to Electric Vehicle Range
Stefan Pichelmann, Thomas Franke, Josef Krems
- Mobile App Support For EV Drivers: A Review of Today's Marketplace and Future Directions
Tai Stillwater, Justin Woodjack, Michael Nicholas
- Connecting Electric Vehicles and Green Energy
Peter Dempster
Top |
S063: Gamification @ Work Room: Martinique A Chair(s): Janaki Kumar
|
- Gamification: When it works, when it doesn't
Erika Webb
- Gamification at Work: Designing Engaging Business Software
Janaki Kumar
- Case Study: Identifying Gamification Opportunities in Sales Applications
Joelle Carignan, Sally Lawler Kennedy
- How Gamification and Behavioral Science Can Drive Social Change One Employee at a Time
Susan Hunt Stevens
- Applying Gamification in Customer Service application to Improve Agent's Efficiency and Satisfaction.
Prerna Makanawala, Eliad Goldwasser, Jaideep Godara, Hang Le
- Bridging the Gap Between Consumer
and Enterprise Applications
through Gamification
Tim C Thianthai, Bingjun Zhou
- Designing Ludic Engagement in an interactive Virtual Dressing Room system – A comparative study
Yi Gao, Eva Petersson Brooks
Top |
S064: Interaction and materiality - I Room: Martinique B Chair(s): Teng-Wen Chang
|
- InTouch: Crossing Social Interaction with Perception
Rung-Huei Liang, Wei-Ming Chung, Hsin-Liu Kao, Tsen-Ying Lin
- A Service Design on Driving like Living
Hung-Pin Hsu
- An Empirical Study of the Characteristics of Interactive Projection Systems in Multi-media Exhibits
Ting-Han Chen, Shiau-Yuan Du
- Texture and Relative Movement in Moving Image
Yen-Ting Cho
- dJOE: Design Jigsaw On sitE
a Computational Interface of Displacing Ideas in the Design Productive Process
Chia Hui Nico Lo, Ih-Cheng Lai, Teng-Wen Chang
- The Language of Motion: A Taxonomy for Interface
Elaine Froehlich, Brian Lucid, Heather Shaw
Top |
S065: Explore User Experiences through Object to Space Room: Barbados A Chair(s): Eui-Chul Jung
|
- Hypertext in Mutation: The Mapping of a Mythos
Tara Ogaick, WonJoon Chung
- Context as a System, Product as a Component, and the Relationship as Experience
WonJoon Chung, Sara Fortier
- Musical Experience Development Model Based On Service Design Thinking
Sunyoung C Kim, Eui-Chul Jung
- How To Observe, Share and Apply in Design Process?
Focusing on International Design Workshops as a Case Study
Nam-Gyu Kang, Hidetsugu Suto
- Multi-touch based standard UI design of car navigation system for providing information of surrounding areas
Jung-Min Choi
- Studies on the Design Marketing Strategies in the Experiential Economy through the Case Study of ‘the Starbucks Company’
Yung Joo Jang, Eui-Chul Jung
- A Study of the Satisfaction Level of User Experience in Digital Media Space Accordance with Differences in Flow Characteristic
Youngtae Kim, Eui-Chul Jung
Top |
S066: Design, Ergonomics, and Usability - II Room: Barbados B Chair(s): Marcelo Soares, Carla Galvão Spinillo
|
- Interactive Doodles: a Comparative Analysis of the
Usability and Playability of Google Trademark Games between 2010 and 2012
Breno José Andrade De Carvalho, Marcelo Soares, Andre Neves, Rodrigo Medeiros
- Evaluating interaction with websites: case study of a government website of the Brazilian Ministry of Labor and Employment
Luis C Paschoarelli, Fabiane Fernandes, José Carlos Da Silva
- Beyond Comprehension: A Usability Study on User Instruction Manual for Stove with Steam Function
Carla Galvão Spinillo, Kelli Smythe
- Ergonomic Evaluation of Websites Focusing on the Human-Computer Interface so as to Improve Access to the Web Especially by People with Visual Disabilities
Andre R Melo, Marcelo Soares, Fabio Campos, Walter Correia
- Is Reality Real? Thoughts and Conjectures About Culture, Self, Intersubjectivity and Parallel Worlds in Digital Technologies
Ana Carol P. De França, Marcelo Soares, Luciano Rogério De Lemos Meira
- Design Guidelines for Coffee Vending Machines
Tim Schneidermeier, Manuel Burghardt, Christian Wolff
Top |
16:00 – 18:00 |
S085: Design, User Experience and Usability in Tourism-related Applications Room: Martinique A Chair(s): Lorenzo Cantoni
|
- Examining User Experience of
Cruise Online Search Funnel
Asta Adukaite, Alessandro Inversini, Lorenzo Cantoni
- Meta-design Approach for Mobile Platforms Supporting Creative Tourism Experiences
Iis P Tussyadiah
- The Effect of Feedback within Social Media in Tourism Experiences
Jeongmi (Jamie) Kim, Dan Fesenmaier, Steven Johnson
- The Travel Machine: Mobile UX Design that Combines Information Design with Persuasion Design
Aaron Marcus, Theresa Karolina Schieder, Lorenzo Cantoni
- Sharing Life Experiences with Friends Based on Individual’s
Locality
Mohsin Ali Memon, Jiro Tanaka
Top |
S086: Globalization and Localization of DUXU Room: Martinique B Chair(s): Rüdiger Heimgärtner, Emilie Gould
|
- Lessons Learned During a HCI Design Process in Intercultural Context
Alkesh Solanki, Rüdiger Heimgärtner
- Lessons from Intercultural Project Management for the Intercultural HCI Design Process
Yvonne G. Schoper, Rüdiger Heimgärtner
- Arabic Website Design: User Evaluation from a Cultural Perspective
Nouf Khashman, Andrew Large
- Intercultural Design for Use –
Extending Usage-Centered Design by Cultural Aspects
Helmut Windl, Rüdiger Heimgärtner
- User Experience on Product Detail Display Page at Tmall.com
Jie Gao, Yujing Zeng, Xiaopeng Guo, Zhenghua Zhang
- Dot, Line, Network: Helping Individuals Make Sense of "New Data”
Emilie Gould
Top |
S087: SciFi and HCI: Trends and Issues in Movies and Television Room: St. Croix A Chair(s): Masaaki Kurosu
|
- User-Experience and Science-Fiction in Chinese, Indian, and Japanese Films
Aaron Marcus
- Sci-Fi Movies and the Pessimistic View for the Future Controlled Society of Totalitarianism
Masaaki Kurosu
- Future Fashion - at the Interface
Patricia J. Flanagan, Katia Fabiola Canepa Vega
- Of Hoverboards and Hypertext
Daniel Yule, Jamie Blustein
Top |
S088: Product Design Room: St. Croix B Chair(s): Liang (Leon) Zeng
|
- An Experimental Study for Applying Generative Design to Electronic Consumer Products
Ming-Huang Lin, Lin_Chien Lee
- TRIGGER : Maximizing Functional Effect of Using Products
Kyung-Bo Min, Eui-Chul Jung
- A Proposal of Design Method of Obtaining the Construction Items of Mental Models in Product Design
Naoya Okazawa, Toshiki Yamaoka
- Designing a Product Satisfaction Model Using Customer Segmentation and Information Consolidation
Meng-Dar Shieh
- Design of Experience: Measuring the Co-production with the Consumer Engagement during the Product Development Process
Sabrina T Oliveira, Virgínia Kistmann, Adriano Heemann, Maria Lucia L. R. Okimoto
- Evaluation of A New Cockpit Color Concept Under Mesopic Lighting for Urban Driving
Martin Götze, Antonia S. Conti, Andreas Keinath, Tarek Said, Klaus Bengler
Top |
S089: Designing for the web user experience Room: Barbados A Chair(s): Tobias Komischke
|
- Re-Thinking Bookmark Management – Less Choice is more Efficient
Siu-Tsen Shen, Stephen D Prior
- Towards Determinants of User-Intuitive Web Interface Signs
Muhammad Nazrul Islam
- Geospatial Web Interfaces, why Are They so "Complicated"?
Erick Lopez-Ornelas, Rocio Abascal-Mena, J. Sergio Zepeda-Hernandez
- Usability of Virtual Worlds
Haind Lu, Tobias Brockmann, Stefan Stieglitz
- Analysis of Query Entries of a Job Search Engine
Yeolib Kim
- Usability design and testing of an interface for search and retrieval of social web data
Dimitris Spiliotopoulos, Ruben Boumeester, Georgios Kouroupetroglou, Pepi Stavropoulou, Dimitrios Tsonos
- Evaluating a Web-based Tool for
Crowdsourced Navigation Stress Tests
Florian Meier, Alexander Bazo, Manuel Burghardt, Christian Wolff
Top |
S090: Interaction and materiality - II Room: Barbados B Chair(s): Teng-Wen Chang
|
- Proactive Home Furnishings: Inspiring From
Interactive Art for Designing Functional Aesthetics in a
Space
Scottie Chih-Chieh Huang
- The cross-disciplinary education experience of human interface design
Chung-Wen Hung, Teng-Wen Chang, Lung-Chu Lu
- The Interactive Media between Human and the Sacred: An Example for Taiwanese Spiritual Practice
Pi-Fen Wang
- Designing for a Thumb: An Ideal Mobile Touchscreen Interface for Chinese Users
Qian Fei
- Desirability of a Teaching and Learning Tool for Thai Dance Body Motion
Worawat Choensawat, Kingkarn Sookhanaphibarn, Chommanad Kijkhun, Kozaburo Hachimura
- Location, Location, Location: About Home Networking Devices Location & Features
Abbas Moallem
Top |